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Sheldon (S): Where would you say was the main inspiration for Darkest Dungeon. Thinking that I’ll either not hear back from them or receive a quick and generic “thank you for your time but no” message, I was quickly shown how wrong I can be when an email within four minutes just stated in reply, “I’d be happy to.” In this interview, Bourassa discusses his success on Kickstarter and his inspiration for creating Darkest Dungeon.

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After starting my review of Darkest Dungeon, I decided to email Red Hook Studios asking for an interview with Chris Bourassa, head of Red Hook Studios and co-creator of Darkest Dungeons.